IMY 774 | Virtual reality experience projects (2021)

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience.

VR Snowcase experience was created by Rhodeen Davies for the Oculus Quest using Unreal Engine

Rush Hour was created by Jaedon Heger for the Oculus Quest using Unity

Outlook was created by Bevan Holborn for mobile VR and a 3D-printed headset using Unity

The Hunt was created by Jason Louw for the HTC Vive using Unity

Escape Room was created by Duncan Oosthuizen for the Oculus Quest using Unity

IMY 774 | Virtual reality experience projects (2020)

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience.

Cat Shop was created by Olivia de Kok using Unity

Neck Deep in the Woods was created by Nina Erasmus using Unity

VR Sky Adventure was created by Caleb Linden using Unity

VR Jam 2019

From 13 – 15 September 2019 we at the Multimedia Department at the University of Pretoria hosted our first-ever VR Jam. Taking inspiration from Game Jams and Hackathons, teams of developers were given a topic and three days to create a VR experience that explored this topic in their own way.

From 13 – 15 September 2019 we at the Multimedia Department at the University of Pretoria hosted our first-ever VR Jam. Taking inspiration from Game Jams and Hackathons, teams of developers were given a topic and three days to create a VR experience that explored this topic in their own way. Teams were given access to HTC Vive Pro headsets, high-end PCs to power them, and lots of pizza and snacks to power them through the weekend.

The topic for this VR Jam was: “Anything but first-person”. The result of the weekend was three games that explored this topic in very different ways. The judging panel was comprised of one representative each from University of Pretoria, Vega, 5DT, and InsideData Pty Ltd. The winning group went home with R5000.

We would like to thank our sponsors for the event:

We would also like to thank everyone who participated and stayed up late to create awesome VR experiences!

Proudly hosted by the VRI Lab: http://vri.up.ac.za/

IMY 774 | Virtual reality experience projects (2019)

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience.

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience.

Alien Implosion was created by Ray Leong using Unity

Neon Shooter was created by Kyle Oosthuizen using Unity

VR Bowling Turkeys was created by Takalani Sigama using Unity

Dr Strange was created by Marcel Myburg using Unity

Hunter Simulator was created by Kimi Beyl using Unity

Hammer Time was created by Monté Bouwer using Unity

Elemental Batting Defender was created by Golekane Thipe using Unreal Engine

Jumping Keys was created by Johanni van der Merwe using Unity

Sports Four VR was created by Nico Devonport using Unity

Tilt Brush Competition 2019 Entries

Ten students took part in the Tilt Brush Competition for 2019. Below are the entries:

Created by Christoff Botha:

Created by Claudia Hemus:

Created by Doreen Davies:

Created by Jonathan Bertram:

Created by Llewellyn de Vries:

Created by Lungisani Mthethwa:

Created by Nazeem Jardine:

Created by Armand Bredenkamp:

Created by Cadon Gernandt:

Created by Cassim:

Thanks to all the students who participated!

Google Tilt Brush Competition 2019

Do you want to push your art skills to the limit by using them in 3D? Or maybe just want to spend some time drawing/playing/messing around in VR?

The Multimedia Virtual Reality and Interaction (VRI) Lab is hosting a competition for all undergraduate Multimedia students to use Google Tilt Brush to create 3D artworks in Virtual Reality. The competition will take place from 13 – 17 May everyday between 9:30 and 15:30, except Friday which will only run until 13:30, at the VRI lab (IT 4-62).

If you’ve never heard of Tilt Brush, check out the video below.

Rules:

  • You will have a maximum of 50 minutes to create your artwork. This includes the time needed to acquaint yourself with the tools as well as the actual drawing time.
  • Sign up for the competition by booking a slot here. Use your name, surname, and student number when making a booking.
  • Each person may only book 1 slot. We have capacity to host three people at a time.
  • You may share your slot with 1 other person (if, for example, both of you want to try it out but you don’t want to book a full slot each). In this case, only 1 person makes the booking on the Doodle and neither can make another booking later.
  • The department has the right to use your artwork for future marketing purposes.

The artworks will be judged by the Multimedia Department and the creator of the best artwork will receive R50 3D printing credit and their sculpture will be exhibited on the Multimedia blog.

FAQs

How do I enter?

Just book a slot on this link. Your booking is your competition entry.

What is 3D printing credit?

This credit can be used to make 3D prints using the system available to all multimedia students at www.mm.up.ac.za/vri

How can I prepare for the competition ahead of time?

Watch YouTube videos on Tilt Brush and try to learn the layout of the controls. Also look at existing Tilt Brush artworks (such as these) for inspiration.

Do I have to be good at drawing to do this?

No, although it would probably help you a bit. You just need to be creative. It’s a great experience and definitely worth trying out even if you don’t win.

IMY 774 | Virtual reality experience projects (2018)

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience.

 

VR Airship was created by Ian Richter using Unity

 

VR Duck’n’Dive was created by Migael Hartzenberg using Unity

 

Forest Lumina was created by Celia Yeung using Unity

 

VR Skiing was created by Grant Smith using Unity

 

Refleqtion was created by Janko Lilje using Unity

 

FlyEx-VR was created by Keanan Jones using Unity

 

Tiki Island was created by Leandri Viviers using Unity

 

VR Jungle Gym was created by Janeen Bredenkamp using Unity

Conveyer Belt of Awesome

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience

Conveyer Belt of Awesome was created by Rowan Scherzinger using Unity.

Biosphere Beyond

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience

Biosphere Beyond was created by Mariaan Nienaber using Unity.