Group name: The Loneliest Number
Game name: Psycat
Technology: Unity
Group members:
- M (Michaela) van Zyl
The game placed 3rd at the 2018 Final Year Expo.
Download the game here
A showcase for the BIS Multimedia degree
Group name: The Loneliest Number
Game name: Psycat
Technology: Unity
Group members:
The game placed 3rd at the 2018 Final Year Expo.
Download the game here
Group name: Future Entertainment Games
Game name: Escape From The Living Dead
Technology: Unity
Group members:
Download the game here
Group name: Bathtub Games
Game name: Stranded
Technology: Unity
Group members:
The game won 1st place at the 2018 Final Year Expo.
Download the game here
Group name: Straight Up Dumpling
Game name: Moonwalker
Technology: Unity
Group members:
The game placed 2nd at the 2018 Final Year Expo.
Download the game here
Group name: Escape Games
Game name: The Chronicles Of Aarrrg!
Technology: Unity
Group members:
Download the game here
Group name: SoloFro
Game name: Alternate Earth
Technology: Unity
Group members:
Download the game here
Group name: Inceptive Studios
Game name: Electro
Technology: Unity
Group members:
Download the game here
Starting in 2018, the first years in IMY 120 have been taught how to use Adobe Illustrator to create artwork. As a part of a larger semester project, they are required to create a character in Illustrator. The best characters are shown below (in no particular order).
Created by Bryony Asrie
Created by Lap Ren Zhang
Created by Cadon Gernandt
Created by Ivan Oosthuizen
Created by Jonathan Bertram
For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience.
VR Airship was created by Ian Richter using Unity
VR Duck’n’Dive was created by Migael Hartzenberg using Unity
Forest Lumina was created by Celia Yeung using Unity
VR Skiing was created by Grant Smith using Unity
Refleqtion was created by Janko Lilje using Unity
FlyEx-VR was created by Keanan Jones using Unity
Tiki Island was created by Leandri Viviers using Unity
VR Jungle Gym was created by Janeen Bredenkamp using Unity
For the practical component of IMY 211, the students are given an introduction to the workflow of 3ds Max. This culminates in a short animation of a robotic character which they have modelled, textured, rigged, lit and animated themselves.
These are the best animations in various categories:
By: Andrew Howard
By: Bevan Holborn
By: Doreen Davies
By: Llewellyn de Vries
By: Alexander Millar