IMY 774 | Virtual reality experience projects (2020)

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience.

Cat Shop was created by Olivia de Kok using Unity

Neck Deep in the Woods was created by Nina Erasmus using Unity

VR Sky Adventure was created by Caleb Linden using Unity

IMY 774 | Virtual reality experience projects (2019)

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience.

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience.

Alien Implosion was created by Ray Leong using Unity

Neon Shooter was created by Kyle Oosthuizen using Unity

VR Bowling Turkeys was created by Takalani Sigama using Unity

Dr Strange was created by Marcel Myburg using Unity

Hunter Simulator was created by Kimi Beyl using Unity

Hammer Time was created by Monté Bouwer using Unity

Elemental Batting Defender was created by Golekane Thipe using Unreal Engine

Jumping Keys was created by Johanni van der Merwe using Unity

Sports Four VR was created by Nico Devonport using Unity

IMY 774 | Virtual reality experience projects (2018)

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience.

 

VR Airship was created by Ian Richter using Unity

 

VR Duck’n’Dive was created by Migael Hartzenberg using Unity

 

Forest Lumina was created by Celia Yeung using Unity

 

VR Skiing was created by Grant Smith using Unity

 

Refleqtion was created by Janko Lilje using Unity

 

FlyEx-VR was created by Keanan Jones using Unity

 

Tiki Island was created by Leandri Viviers using Unity

 

VR Jungle Gym was created by Janeen Bredenkamp using Unity

Conveyer Belt of Awesome

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience

Conveyer Belt of Awesome was created by Rowan Scherzinger using Unity.

Biosphere Beyond

For their Semester Project, IMY 774 students had to create an interactive Virtual Reality experience

Biosphere Beyond was created by Mariaan Nienaber using Unity.

Project MYTUI – Development of a low cost 2.5D Shape display

This was an honours project  created by Paul Jordaan in 2015. The project produced both the prototype and a research paper. The aim of the project was:

“In order to expand research on tangible interfaces more HCI researchers need access to
working tangible interface systems. Since most tangible interfaces are still research based, they are generally very costly to produce and as such available to a limited group of researchers that have access to the necessary resources. This paper will discuss the design and development a prototype for a low cost 2.5D shape display based open source software and built with commercially available components.
By making shape displays and tangible interfaces more affordable and less complex, more
researchers will be able to build their own tangible interface and contribute to the field of
research.”

You can also watch the prototype in action below.